Tambola Housie (Games)
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Classic Tambola Housie and designer Tambola tickets
Numbers have to be calculated (based on logic) and filled.
Tickets are grouped as a set of 6 tickets where all numbers form 1-90 appear at least once across set of 6 tickets.
Customisation and Personalisation to tickets are done.
Different from Classic Tambola in many ways. These are generally colorful cards based on a theme. Instead of lines there is a concept of Groups. Numbers are provided in groups and a group name is given. To claim prizes player has to call out Group Name. Various Prizes/Dividends could be Individual Groups (like 3 lines), Full House, 1 number from each Group, Early 5, Combination of 2 groups. e.g. Take Couple Theme. 4 groups would be there with 4 numbers in each group. 4 Groups would be Sweet Couple, Naughty Couple, Romantic Couple, Hot Couple. There are 4 numbers each in each of the groups. Player has to say Sweet Couple to call out for a win when all numbers of group Sweet Couple have been striked out by the player. Combination of Group could be Sweet & Romantic Couple, Hot & Naughty Couple.
Numbers have to be filled by player on his/her card. Numbers could be filled randomly or based on logic or as per game requirement.
In classic Tambola, one number is called at a time. In multi tambola, multiple numbers are called at a time as a group. Group can have 2 or 3 numbers generally. Group is given a name like a word, song etc. That word, song is called along with the numbers in that group. This makes game moves faster. Multi prizes for a group may happen.
Similar to designer tambola with some twists. Group names which remain same in designer tambola which acts as prize are random in this format. E.g. In designer tambola there are say 4 groups on each card having 4 numbers each. Group Names are A, B, C, D. In multi prize, there would be 4 Groups on a card but their name would be randomly taken from more than 4 names say 8 names A, B, C, D, E, F, G, H. Four group names will be taken A, C, H, F from these 8 names and assigned to group names on a card. In this some player will won prize for completing group A, some group B upto group G. So, it makes total prizes for groups equal to 8 instead of 4 in designer tambola. Another twist is in winning Full House. Say Card 1 has groups A, B, C, D. Card 2 has groups C, D, E, F, and Card 3 has groups E, F, G, H. Group C, D has been completed and won by Card 1. Group E, F has been completed and won by Card 3. But Card 2 has not won these groups yet but it has been announced that Groups C, D, E, F have been completed so Card 2 can announce a Magical House Win as group names mentioned on his/her card have been won.
Classic housie has numbers present on it which has to be striked. Word tambola has Word, Item Name, Names, Songs, Movies which has to be striked. In above cases same number, word, name, song is announced and has to be striked. In quiz based, a question is put and answer has to be striked out. e.g. A song is called, movie name has to be guessed which is present on cards and striked. A movie dialog is called out, movie has to be identified and striked. In education housie, a general knowledge question is called, answer has to be striked.
These are randomly generated tambola tickets. Tickets doesn't depend on other tickets unlike in Classic Tambola Tickets where 6 tickets are grouped together.
A story is read out, players have to identify numbers, words from story and strike them on cards if they are present.
Completed a line, house, group and looking for a prize. Yes, that comes in easily for a classic tambola. But in task tambola, there is some twist. After claiming a win for line, house, group player has to do a task written on card or say the number written there. Host tells what the number is associated with and player has a choice to do one of the task from the one written on card or told by host.
Classic housie has numbers present on it which has to be striked. Word tambola has Word, Item Name, Names, Songs, Movies, Images instead of numbers. Though on card a name or image could be present along with number but it has to be played by calling word, name, song, movie name, image name, by showing image. Players have to strike out word, name, song, movie, image on cards. Another variant could be quiz based. In normal housie a number is called and same number is striked on cards. In Quiz Housie a questions is put and answer has to be striked out. e.g. A song is called, movie name has to be guessed which is present on cards and striked. A movie dialog is called out, movie has to be identified and striked. In education housie, a general knowledge question is called, answer has to be striked. In case of image housie, an Image is shown, player has to strike image on cards.